I approach design as a way to solve complex, open-ended problems by working across systems, materials, and human experience.
My work combines product thinking, strategic framing, and hands-on experimentation to translate environmental, technical, and social complexity into tangible outcomes.​​​​
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I tend to work across scales and disciplines, moving between hands-on fabrication, computational workflows, and system-level analysis. Whether building physical machines, growing materials, or developing data-driven tools, I use iterative testing and observation to let constraints shape the direction of the work rather than starting from predefined solutions - allowing strategy and form to emerge together.
​I’m particularly drawn to projects at the intersection of environmental conditions, emerging materials, and human experience.
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Especially when outcomes are uncertain and require exploration rather than optimization. Storytelling plays an important role in my process, helping make complex systems legible and actionable through artifacts, visual frameworks, and spatial narratives.
I hold a background in architecture and design engineering, with experience spanning research studios, exhibitions, publications, and technical prototyping. My work has been presented in academic and public contexts, and I’m interested in collaborative roles where research, making, and strategy come together to create meaningful outcomes.
